You might be imagining Captain Blood, Robin Hood, or the Dread Pirate Roberts (or Prince Humperdinck who's probably actually a ranger). It's entirely possible that it's the idea of a duelist that's appealing not the what the prestige class duelist actually does. You can say you're a duelist without being a duelist For bards, those are separate things, tied to specific places, clans and stories. For someone which aproperiate scholary knowledge, this two facts are tied together as a part of vampire lore. He would need to know "The Legend of Saint Carnus and the Dark Beast" - which, while technically covering the same topic, is about a completly different person from completly different land, and thus not a part of "a pack". So, for example, he may know that a vampire can be killed by putting a stake through his heart, beacause he knows "The Song of Barabarus, the Mighty Vampire Slayer", but he doesn't need to know that the same vampire is weak to light, since it isn't mentioned in this song. But he isn't performing what we would call a scientific reaserch - he is wandering the land, collecting pieces of lore and legend. He already knows some of the songs/stories, but has a long way to go - as he gains experience, he learns more and more of them. We can imagine the D&D Bard as a kind of wandering historian-in-training. The poetry and music were only added to make it easier to remember. All of celtic tradition was oral, so someone had to remeber it and pass it on. Original celtic bards were actually historians. The guide gave me that, expanded my understanding of the options available, and pointed me toward some largely reasonable choices.some of which I'd stick with and others I've moved on from over time, based on my own play style and the style of DMs I play with. Note, I disagree with some of the author's choices - for instance, I think that (with many DMs, against many intelligent foes) those flags are very easy to sunder and so are a riskier strategy than I care for - but when I first encountered this guide I didn't have a sense of what was possible with this sort of build. Paralyzed, shaken, sickened, stunned all without wasting actions. You can make your comrades reroll saving throws, you can save themįrom grapples, from fall damage and you can remove the followingĬonditions: cowering, dazzled, fatigued, exhausted, nauseated, That came from banner, inspire courage and haste. Inspire courage, +2 master performer and greater, +2 flagbearer andīanner, +1 haste), +8 damage (+4 inspire courage, +2 master performerĪnd greater, +2 flagbearer and banner), +30 ft movement speed, +1Īttack at their max base attack bonus this is only the BASIC buffs The example build is an Emberkin Aasimar, a worshiper of Serenrae, and a bard (sans archetypes), who uses a banner of the ancient kings (in conjuction with the flagbearer feat) to boost their already impressive buffing potential.Īs a highlight of what the build's aiming for:Īt level 9 you are going to buff your pals for +9 to attack (+4 It covers everything from stat & race choices to feats, archetypes, spells, masterpieces, magic items, and strategy This is the best guide to the buffer bard that I've seen.
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